ML Playground

A personal learning project exploring machine learning through game development. Using Unity and the ML-Agents Toolkit, I built several classic games (Tetris, Pong, Blobby Volley, Football, and Tic Tac Toe) and trained AI agents to play them through reinforcement learning.

This project deepened my understanding of neural networks, reward-based training, and the intersection of game development and artificial intelligence.

Unity
ML-Agents Toolkit
Machine Learning
Classic Games
ML Playground - Image 1